Are there planes in bfbc2




















FAQ for those who have troubles Where is my game folder? Battlefield Bad Company 2 Air What happens if i replace the files in my original game folder? Will i still be able to play BFBC2 on other servers? You still be able to play original BFBC2 game, but some game elements like colour of team, colour of map elements will be changed and it will be not easy to restore them What is mod folder?

It was made to prevent people to overwrite files in original game folder Why do i have to download this? There are many modded servers that don't need additional client files. Modding has its limitations. Planes are static in original game, they have no engine, no bombs etc. So even if server side has them, you client has no clue about it and just crash Why this mod is sooo big?

This mod has a common file for other maps that will be made in the future, so next maps will be smaller, like Mb each Can i infect my PC with this mod? This mod has no executable files or libraries, so even theoretically no. Who made this mod? This mod was made by Napisal. Other people like badbaubau, emi liano have also worked on it. Unlike previous games, the driver does not have a coaxial machine gun; the driver must equip the Alternate Weapons specialization in order to obtain one.

Tanks are best operated from a safe distance, as with only a single gunner and usually no coaxial weapon, are vulnerable in close quarters to C4. An anti-tank mine or two will also destroy a tank. There are three unused vehicles shown in the game's graphics fankit. They do not appear at all during the game and no other information is available on them.

Though they could appear at some point in the future, this seems unlikely. The BMD-3 is a powerful and flexible vehicle primarily effective against infantry. Its armour isn't the best and it takes considerable damage from anti-tank infantry and stationary AT weapons, but its high elevation allows it to act as an anti-aircraft emplacement in the event of an aerial attack.

Choosing the alternate weapon package specialization will equip this vehicle with a KORNET anti-tank missile launcher, giving it an added punch against enemy armour. This missile is quite powerful and often means the difference between victory and defeat in a fight against an Abrams.

The gunner gains control of a remotely operated rooftop machine gun. Since the machine gun is operated from inside the tank, it is impossible for snipers to snipe the gunner. The degree arc the machine gun has allows a BMD to attack several enemies at once. However, the gunner cannot angle the gun low to strike enemies close to the tank, allowing it to be easily flanked.

This flanking weakness is mitigated by the introduction of side gunners, who can use built-in machine guns to the left and right sides of the tank to prevent flanking attacks. The side gunners don't cause as much damage as the degree machine gun, but the difference is negligible. The Bradley is identical in all respects to the BMD, the only difference being the green crosshairs that are generally less obtrusive as the BMD's.

Since the Bradley appears in non-vehicular maps such as Valparaiso Rush, this specialization's use is far more situational. As with the BMD, the Bradley's autocannon causes considerable damage to infantry, but not as much against a tank. A fight between a Bradley and a T generally leans toward the T Tactical use of specializations, as well as a missile upgrade, can help even the odds or even tilt them in the Bradley's favour.

The Bradley appears in Squad Deathmatch games as a neutral vehicle, able to be claimed by any of the four squads. It isn't particularly powerful, as its main weapon is passenger controlled and doesn't cause a lot of damage against vehicles. The ZU mounted on the roof has a full degree arc and has very high elevation, allowing it to easily shoot down helicopters. A skilled helicopter gunner, however, can critically damage it and possibly kill the gunner before he can shoot the heli down.

The solution, therefore, is to attempt to hide it in a position so that it is able to cause damage to the heli after it makes a pass over the advancing armoured column. If spotted early by the helicopter, it can be easily destroyed. Although a helicopter can take many shots before it goes down, it is by far the most reliable way of clipping the wings of a helicopter. Stationary machine guns, while effective, are generally either vulnerable to sniper fire or have a very limited arc.

Against ground threats, this anti-aircraft vehicle isn't a slouch. Its grenade launcher is identical in terms of damage to a standard BMD's autocannon. The grenade launcher, however, does not have a wide arc, making it far more vulnerable to flanking attacks if on its own.

The side gunners help against flanking attacks considerably, but most players do not put enough importance on this vehicle to protect it. If equipped with the alternate weapon specialization, this vehicle gains a light machine gun effective against infantry.

This is generally overkill, however, as the grenade launcher already causes considerable damage and has considerable splash radius. The Abrams squares off against the T for vehicle dominance in the game.

Both tanks are identical in terms of performance, the only difference being aesthetics and the crosshair views for both driver and gunner positions. The Abrams is heavily armoured and packs a powerful wallop against other vehicles, assuming it can score a hit. The tank is equally at home shelling enemy positions from afar, creating confusion in the process. Its slow rate of fire and small splash radius precludes its use against enemy infantry, but it can be used to take down structures relatively easily.

Its long range and powerful gun make it useful against enemy M-COMs, assuming you can score a hit. Tanks are relatively vulnerable to flank attacks, as its driver is often fixated on his or her target to watch the sides or back.

The gunner helps considerably in this respect, but it can only look in one spot at a time. Tanks are thus quite weak against C4 attacks from the side. Most players equip the Alternate Weapon specialization for the tanks, as equipping it and getting in a tank grants it the use of a coaxial machine gun that helps considerably against enemy infantry.

However, a lot of players fail to realize that this negates a lot of the tank's attacking power against another tank, should the two engage each other. A coaxial machine gun, naturally, is of limited use when engaging an enemy tank equipped with a damage boost, reload bonus, or other specialization. Enhanced optics in this tank work very well for players who want to shell enemy positions from afar.

The T is heavily armoured and packs a powerful wallop against other vehicles, assuming it can score a hit. Water vehicles are few and far between, and obtaining even the bronze star in this category is something to be proud of. Only one of the two water vehicles inherently has weapons, and it is sub-par to work with as well. A swift disposable sea-going vessel, the PWC is capable of inserting a pair of players on an enemy shore quickly.

Unfortunately the vehicle is completely defenceless, and has no windshield to protect the driver from enemy fire. Fortunately its speed plays to its advantage, and it can even roadkill careless enemies near a beach or on a rock. The light patrol boat is generally not that great of a vehicle.

Although it's armed with a pair of grenade launchers that cause considerable damage to any enemies that appear, it is a large target that can be easily hit by a rocket. The drivers and gunners are very vulnerable to snipers as well. The fourth player can use whatever weapons are available to him, but most players simply use the patrol boat as a landing craft.

That said, however, not a lot of players expect the PBL to be a threat, and will often forget about its presence, especially in Oasis. This enables players to attempt to sneak through the river and potentially get the bronze star this way. Unlike land and sea vehicles, which are identical to regardless whichever side you're playing as, helicopters perform differently; a UH Blackhawk performs far differently than the Mil Hind, its Russian counterpart.

Helicopters come in two flavours - gunship helicopters also known as transports and attack helicopters. Though the UH and the Hind are commonly referred to as transports, they are rarely used as such, and can often be found being used in the role of a ground-attack helicopter instead.

Helicopters are extremely powerful, but are difficult to fly. As such a lot of players simply use transport helicopters in the manner of a one-way transport, crashing it into the ground at first opportunity.

Unfortunately this also enables it to be picked up by the enemy. For details on how to fly helicopters, please see the dedicated page. Helicopters can be shot down in many ways, though only four will guarantee its destruction in a reasonable amount of time. Helicopters can also be shot down a number of other ways as well, though most of these are impractically situational or require a lot of luck. These include sniping the pilot of the helicopter using a M90 sniper rifle, shooting the helicopter with the main cannon of a tank, or ramming the helicopter with a UAV.

There is one unused helicopter listed in the game's graphics fankit - the Ka No other information is available about it, and chances are low that it will appear in the future. Some downed Kas appear as wreckage in various maps. The Blackhawk is one of the most common helicopters in the game, and is a flexible helicopter gunship.

Armed with a pair of door-mounted miniguns, the Blackhawk is unlike any other helicopter in that it attacks from the side rather than the front. This plays to its advantage, however, as all it has to do is fly in a circle above the target area and spray bullets down on any enemies that the gunners can see.

The passenger positions are quite difficult to use offensively, but team players can select the engineer class and use the passenger weapons to repair the Blackhawk as it flies. General 3 Answers How can I view my stats online? General 2 Answers What are the numbers next to the names on the scoreboard? General 1 Answer How to save game on XBox and start and saved game? General 1 Answer. Ask A Question.

Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: wolfycookie wolfycookie 11 years ago 1 Ok I asked this about the last game and was disappointed it did not include jets like Battlefield 2 on pc. The devs say that the maps are alot bigger, so woud anyone know if they are jets in the game? I would be happy if they had jets even fly over when you call in an airstrike. User Info: royic royic 11 years ago 5 There are no jets in this game. User Info: wolfycookie wolfycookie Topic Creator 11 years ago 6 what about when you call in airstrikes?



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