What is the difference between 1.1 and 1.2




















Join Date: May Hi guys how much difference is there between driving a 1. Join Date: Mar Originally Posted by chippy1. Join Date: Nov Thanks guys i have emailed a few dealers now with offers to see if they accept both cars are Fiat Panda 1. Join Date: Aug Location: Norwich, Norfolk. Originally Posted by jrkitching. More than you mght think.

I've driven both back to back; the extra torque from the 1. Also the 1. Unless you have a compelling reason to buy one, I'd avoid the 1.

Originally Posted by jon Stockest of mk2 Panda Parts, PM for any parts requests. Originally Posted by Most Easterly Pandas. Having had a 1. A case of defining struggling, if driven properly the 1. People state it has worse MPG as you've got to floor it all the time, but never had this experience myself from personal experience. Most Easterly Pandas liked this post. I test drove all variants of the Panda available before making my choice on which one to buy.

For me, I didn't like the 1. The 1. The 4x4 with the 1. The section below shows a quick timeline of the variations of TLS versions. This article aims to explain the major differences that exist between TLS 1.

To explain the differences between TLS 1. As previously mentioned, TLS 1. TLS 1. This receive window is advertised in a signal known as an ACK packet , which is the data packet that the receiver sends to acknowledge that it received the opening signal. If this advertised receive window size is zero, the sender will send no more data until the client clears its internal buffer and then requests to resume data transmission.

It is important to note here that using receive windows based on the underlying TCP connection can only implement flow control on either end of the connection. As a result, receive windows on the level of the TCP connection are not sufficient to regulate the delivery of individual streams. The application layer communicates the available buffer space, allowing the client and server to set the receive window on the level of the multiplexed streams.

Since this method controls data flow on the level of the application layer, the flow control mechanism does not have to wait for a signal to reach its ultimate destination before adjusting the receive window. Intermediary nodes can use the flow control settings information to determine their own resource allocations and modify accordingly.

In this way, each intermediary server can implement its own custom resource strategy, allowing for greater connection efficiency. This flexibility in flow control can be advantageous when creating appropriate resource strategies. For example, the client may fetch the first scan of an image, display it to the user, and allow the user to preview it while fetching more critical resources.

Once the client fetches these critical resources, the browser will resume the retrieval of the remaining part of the image. Deferring the implementation of flow control to the client and server can thus improve the perceived performance of web applications. The next section will explain another method unique to the protocol that can enhance a connection in a similar way: predicting resource requests with server push.

While examining the index page contents, the client may discover that it needs to fetch additional resources, such as CSS and JavaScript files, in order to fully render the page. The client determines that it needs these additional resources only after receiving the response from its initial GET request, and thus must make additional requests to fetch these resources and complete putting the page together.

These additional requests ultimately increase the connection load time. There are solutions to this problem, however: since the server knows in advance that the client will require additional files, the server can save the client time by sending these resources to the client before it asks for them.

For example, if a client needs a specific CSS file to render a page, inlining that CSS file will provide the client with the needed resource before it asks for it, reducing the total number of requests that the client must send.

But there are a few problems with resource inlining. Including the resource in the HTML document is a viable solution for smaller, text-based resources, but larger files in non-text formats can greatly increase the size of the HTML document, which can ultimately decrease the connection speed and nullify the original advantage gained from using this technique.

Also, since the inlined resources are no longer separate from the HTML document, there is no mechanism for the client to decline resources that it already has, or to place a resource in its cache. If multiple pages require the resource, each new HTML document will have the same resource inlined in its code, leading to larger HTML documents and longer load times than if the resource were simply cached in the beginning.

A major drawback of resource inlining, then, is that the client cannot separate the resource and the document. This process is called server push. This means that the client can decide to cache or decline the pushed resource separate from the main HTML document, fixing the major drawback of resource inlining. This frame includes only the header of the message, and allows the client to know ahead of time which resource the server will push.

It is important to note here that the emphasis of server push is client control. Although this feature has a lot of potential, server push is not always the answer to optimizing your web application.

For example, some web browsers cannot always cancel pushed requests, even if the client already has the resource cached.

If the client mistakenly allows the server to send a duplicate resource, the server push can use up the connection unnecessarily. In the end, server push should be used at the discretion of the developer. For more on how to strategically use server push and optimize web applications, check out the PRPL pattern developed by Google. A common method of optimizing web applications is to use compression algorithms to reduce the size of HTTP messages that travel between the client and the server.

The header component of a message, however, is always sent as plain text. Although each header is quite small, the burden of this uncompressed data weighs heavier and heavier on the connection as more requests are made, particularly penalizing complicated, API-heavy web applications that require many different resources and thus many different resource requests. Additionally, the use of cookies can sometimes make headers much larger, increasing the need for some kind of compression.

The same is true when it comes to header compression. This algorithm can encode the header metadata using Huffman coding, thereby greatly decreasing its size. Additionally, HPACK can keep track of previously conveyed metadata fields and further compress them according to a dynamically altered index shared between the client and the server.

For example, take the following two requests:. The various fields in these requests, such as method , scheme , host , accept , and user-agent , have the same values; only the path field uses a different value.

As a result, when sending Request 2 , the client can use HPACK to send only the indexed values needed to reconstruct these common fields and newly encode the path field.



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